Delay with snes usb controller11/3/2023 * Some older games were designed to rely on extremely quick response (e.g. Lag is only problematic in a few specific cases: A frame is typically 16ms for a system using a 60 frames per second display (i.e. A common concern among retro enthusiasts is whether a device of this sort has lag and whether it will create a less desirable experience compared to original hardware.Įvery electronic equipment exhibits some kind of latency, but it only becomes problematic if this latency causes frames to be missed.
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